V0.1


Features:

  • Navigation between all 45 districts have been mapped.
  • Data defined for levels and items needed for the base game.
  • Transition effects when moving between areas.
  • Exploration logic including hiding paths when not exploring and locking paths which require items.
  • Inventory system, item inspection and item use implemented.
  • Implemented Energy UI and energy cost data and logic.
  • UI transition effects and logic when running out of power.
  • Dialogue profile transition effects.
  • Identified style of music for background (https://open.spotify.com/album/4kI9YUQifb51tnR2s7EJsr?si=9_sQ2vszSG2unNx-YSIsbw)
  • Written story and dialogue up to the Parietal Lobe district.

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