V0.1
CYBERVOID » Devlog

Features:
- Navigation between all 45 districts have been mapped.
- Data defined for levels and items needed for the base game.
- Transition effects when moving between areas.
- Exploration logic including hiding paths when not exploring and locking paths which require items.
- Inventory system, item inspection and item use implemented.
- Implemented Energy UI and energy cost data and logic.
- UI transition effects and logic when running out of power.
- Dialogue profile transition effects.
- Identified style of music for background (https://open.spotify.com/album/4kI9YUQifb51tnR2s7EJsr?si=9_sQ2vszSG2unNx-YSIsbw)
- Written story and dialogue up to the Parietal Lobe district.
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CYBERVOID
Explore an abandoned city deep underground in a sci-fi story-rich choice-driven RPG.
Status | In development |
Author | NanoMega Studio |
Genre | Role Playing |
Tags | Cyberpunk, Indie, Sci-fi, Story Rich |
More posts
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- Demo v32 up with ease of use improvements14 days ago
- Demo v30 finally up19 days ago
- Lack of updatesJul 27, 2024
- Post Game WIP night, lots of updates and more comingJun 11, 2024
- Mini Map AddedMay 06, 2024
- Interactable level objectsApr 27, 2024
- New radar mini-gameApr 13, 2024
- More level art from BlenderApr 01, 2024
- Build V0.2Mar 23, 2024